Wednesday, June 3, 2015

Legend of the Elements: End of the Public Beta

It blows me away that I'm at the point where I can actually say that it's time to not let the public see the game! Frankly, I can't have the whole thing available right up until I suddenly say "now please buy it!" So I'm taking down the free beta on Saturday. I might keep up something, but I haven't decided yet.
Here's the timeline of upcoming Legend of the Elements events.

Saturday 6/6: I finish the peripheral documents. On this day, I will be removing the free version of the game from the internet in the lead-up to a full release. I may leave up something to whet the appetite, but you won't be able to get the whole game anymore. Get it this week!

Monday 6/8: I play a session this evening that I will record so I can write the missing Example of Play chapter.

Wednesday 6/10: Having implemented the Example of Play chapter, I send the files to my editors for review. This is more of a literary review, rather than a mechanical one, but there might be things exposed that I goofed up that will adjust rules slightly.

June 19: I print a bound copy of the game for myself to use at conventions. If I'm lucky, the editors will be back to me, though it's not likely. If not, I'll print another later - I need a copy for Go Play NW.

June 26: Coinciding with Go Play NW, this is the fall-back deadline for everything's completion.
I'll be running two sessions of Legend of the Elements, as well as one session of The Shining Void, so if you can be in Seattle this weekend I'd love to play it with you!

August 28: Coinciding with PAX Prime, I want to have the game up for sale online as a PDF and on Print-On-Demand, with a small pile of copies of my own coming with me to PAX. The end of, almost three-year line from an idea for my first game design to a published and refined game.

Oh, and if anyone knows anything about where they would like to buy games or where you can get good Print-on-Demand work done, I would love to know so I can work it out.

So get it while it's still here or you'll be paying for it! And frankly, the game's worth it at this point! The latest draft is super-sharp and has a TON of art. I'll be printing it full-bleed with a color cover, though the inner images are all black and white. I can't wait for you to see it.

End Recording,

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