Hey y'all, I totally did an interview with cool Olympia gamer (and game designer) Orion Canning! If you read my MH or AvW reports, you'll know that I'm also a regular gaming buddy with Orion. That interview, along with the rest of the Story Games Olympia Issue 1, which you should totally read the rest of.
Click through here!
I think I'm mostly pretty coherent for my first interview. After all, I've thought a lot about the game and why I made the choices I did. Hell, I've thought a little too much about it sometimes, slowed me down some. In one of the other articles here Robert Bruce presents a really good line, regarding the writing of games on bursts of inspiration:
Do it quick, before the aesthetic sense of what belongs in the game wears out. If it wears out before you’re done, make uninspired decisions about the rest then playtest.I wish someone had said that to me a year and a half ago. Really would have gotten the initial game out quicker.
Check out the whole issue, it's great!
End Recording,
Ego.
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